![]() You could be anyone, and still get the same cyber upgrades and gear to make you more combat-ready.īut then, maybe I missed the point first time round. One of my gripes with this set up is that there is nothing special about your character. In Neon Giant’s hellscape, Ascent is a private military group-cum-corporate behemoth that uses throwaway mercenaries to do its dirty work. You play as an Indent (“indentured servant”), assigned to work for the Ascent Group. Story and content-wise, we’re getting the same game on PS5 as we did on PC and Xbox. At least now, the option exists to control that element. It’s not hard to make a player character look like a badass in a cyberpunk setting, but the main character in The Ascent looked like they’d swallowed a high-powered magnet and been dragged through a scrapyard. One of my biggest complaints about The Ascent was the armour design. This sounds superficial but is actually a much sought-after addition. ![]() You can visit a store in the hubs and apply skins to your armour based on other items you’ve found. It already looked pretty damn good, and the power of the PS5 wasn’t likely to improve on the PC version anyway. Re-entering the dystopian world of Veles, I wasn’t met with any noticeable graphical updates or changes. Some of the difficulty feels more balanced, but that could be the benefit of experience. There have been some patches and tweaks to the previous release and these have been carried over. Now, almost a year after the original release, The Ascent has come to PS5 – but how much has changed, and how much have the changes improved things? And I’ll be honest, some of the backdrops are absolutely stunning. I played it on PC, and so was privy to a pretty smooth experience performance-wise. It also suffered from some fairly intense difficulty spikes that made for an uneven experience. For a start, it requires a lot of walking around between missions, and your character isn’t exactly superfast. While it looks amazing in places and the shooting has its high points – particularly during multiplayer sessions – some design choices let it down. Unfortunately, when I finally came to review it I wasn’t overly impressed by some of the elements. The grimdark cyberpunk aesthetic and the promise of Diablo-esque slaying and looting had my attention from the start. Cheat engines will obviously remain exclusive to the PC version, though that could be a good thing.I’ll admit to being pretty hyped for The Ascent when it launched on Xbox and PC in the Summer of 2021. Theoretically, it might even feature cross-play support with existing versions of the game. Thanks to its isometric viewpoint, The Ascent should also be scalable enough to shrink down and support the weaker Nintendo Switch hardware.īy the time a potential The Ascent Nintendo Switch launch date comes around, there should be a solution to the current co-op bug. ![]() The Xbox manufacturer has shown a willingness to share its toys with Nintendo, so to speak, porting several titles to Switch and even licensing characters for Smash Ultimate. If there is some form of Microsoft exclusivity, that still wouldn’t rule out The Ascent on Nintendo Switch altogether. It’s only possible to speculate right now, of course, though it would follow past precedence. In this instance, that could mean a Nintendo Switch version will eventually see the light of day. In situations where there’s ambiguity, more often than not, the game in question will eventually come to additional platforms. Additionally, marketing materials haven’t overtly been pushing The Ascent as an Xbox console exclusive. The Ascent’s publisher, Curve Digital, has plenty of experience releasing Nintendo Switch games. This doesn’t guarantee that it won’t happen in the future, however. Neither Curve Digital nor Neon Giant has made any announcements with regards to plans for an eventual The Ascent Nintendo Switch port. Unfortunately, there isn’t any The Ascent Nintendo Switch, Switch Lite, and Switch OLED model version in the works right now.
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